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Punishment for a crime can include one or more of the
following, based on the nature of the crime, who or what
the crime is committed against, and the criminal record of
the convicted:

* Death
* Exile (for a number of years or summers)
* Flogging (a set number of strokes)
* Hard labor (for a period of days, months, or years depending on the seriousness of the crime)
* Imprisonment in the dungeons of Castle Waterdeep (for a
period of days or months depending on the seriousness of
the crime)
* Fine (payable to the city; inability to pay the fine leads to
imprisonment and/or hard labor)
* Damages (payable to the injured party or victim’s kin;
inability to pay damages leads to imprisonment and/or
hard labor)
* Edict (forbidding the convicted from doing something;
violation of an edict can result in imprisonment, hard
labor, and/or a fine)


## I. Crimes against Lords, Officials, and Nobles
Assaulting or impersonating a Lord: death

<br>
Assaulting or impersonating an official or noble: flogging,
imprisonment up to a tenday, and fine up to 500 gp

<br>
Blackmailing an official: flogging and exile up to 10 years
<br>
Bribery or attempted bribery of an official: exile up to 20
years and fine up to double the bribe amount

<br>
Murder of a Lord, official, or noble: death

<br>
Using magic to influence a Lord without consent:
imprisonment up to a year, and fine or damages up to 1,000 gp

<br>
Using magic to influence an official without consent: fine or damages up to 1,000 gp and edict
## II. Crimes against the City
Arson: death or hard labor up to 1 year, with fines and/or
damages covering the cost of repairs plus 2,000 gp

<br>
Brandishing weapons without due cause: imprisonment up
to a tenday and/or fine up to 10 gp

<br>
Espionage: death or permanent exile

<br>
Fencing stolen goods: fine equal to the value of the stolen goods and edict

<br>
Forgery of an official document: flogging and exile for 10 summers

<br>
Hampering justice: fine up to 200 gp and hard labor up to a tenday

<br>
Littering: fine up to 2 gp and edict

<br>
Poisoning a city well: death

<br>
Theft: flogging followed by imprisonment up to a tenday, hard labor up to 1 year, or fine equal to the value of the stolen goods

<br>
Treason: death

<br>
Vandalism: imprisonment up to a tenday plus fine and/or damages covering the cost of repairs plus up to 100 gp

<br>
Using magic to influence an official without consent: fine or damages up to 1,000 gp and edict

## III. Crimes against the Gods
Assaulting a priest or lay worshiper: imprisonment up to
a tenday and damages up to 500 gp

<br>
Disorderly conduct within a temple: fine up to 5 gp and
edict).

<br>
Public blasphemy against a god or church: edict

<br>
Theft of temple goods or offerings: imprisonment up to a tenday and damages up to double the cost of the stolen items

<br>
Tomb-robbing: imprisonment up to a tenday and damages
covering the cost of repairs plus 500 gp
## IV. Crimes against Citizens
Assaulting a citizen: imprisonment up to a tenday,
flogging, and damages up to 1,000 gp

<br>
Blackmailing or intimidating a citizen: fine or damages up
to 500 gp and edict

<br>
Burglary: imprisonment up to 3 months and damages
equal to the value of the stolen goods plus 500 gp

<br>
Damaging property or livestock: damages covering the
cost of repairs or replacement plus up to 500 gp

<br>
Disturbing the peace: fine up to 25 gp and edict

<br>
Murdering a citizen without justification: death or hard
labor up to 10 years, and damages up to 1,000 gp paid to
the victim’s kin

<br>
Murdering a citizen with justification: exile up to 5 years
or hard labor up to 3 years or damages up to 1,000 gp
paid to the victim’s kin

<br>
Robbery: hard labor up to 1 month and damages equal to
the value of the stolen goods plus 500 gp

<br>
Slavery: flogging and hard labor up to 10 years

<br>
Using magic to influence a citizen without consent: fine or
damages up to 1,000 gp and edict